Materials & hatching
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‎2009-01-11
12:45 PM
- last edited on
‎2023-05-26
11:28 AM
by
Rubia Torres
What happen is: I choose a material that has a vectorial hatching vertical. When I choose the same material on the door, the hatching show horizontal (on the door)??
How to I get a material to show the same direction on both walls and doors(windows)?? without having to make a copy and turn it 90 degree)

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‎2009-01-11 03:13 PM
You may need to use the Align 3D Texture command to change the direction of the texture [fill (hatch)] on the door.
You should add a Signature to your Profile (click the Profile button near the top of this page) with your ArchiCAD version and operating system (see mine for an example) for more accurate help in this forum.
HTH
David
www.davidmaudlin.com
Digital Architecture
AC28 USA • Mac mini M4 Pro OSX15 | 64 gb ram • MacBook Pro M3 Pro | 36 gb ram OSX14
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‎2009-01-11 05:14 PM
David wrote:Ok, but I do not understand why a specific material appears different on a
Fiuni:
You may need to use the Align 3D Texture command to change the direction of the texture [fill (hatch)] on the door.
David

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‎2009-01-11 06:20 PM
So, in this case, "up" is where the code says it is.
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‎2009-01-11 11:25 PM
Dwight wrote:Well, i can not understand that one material is appearing on two different ways, depending if you use it on a wall, or a door? If I choose a woodsiding that has a hatching (horizontal), why does it become vertical on the door.
But origins and orientations vary.
So, in this case, "up" is where the code says it is.
Can a door take control over the material you choose?
In some cases I had to make a copy of the original material, only to make it the opposite hatching of what I really wanted, then it shows as I want. But that is not that way to create a BIM..
Look at the attached image - the doors should have a vertical sidings as on the wall..
So, who decide the hatching of a material, the door (the object) or the material??

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‎2009-01-11 11:34 PM
"Up" is where the code says it is.
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‎2009-01-11 11:41 PM
Dwight wrote:Ok, but I really can not understand that the wall and the door are coded different.. up is up..
Orientation is set with the object. My advice is to make materials with separate orientations to cope.
"Up" is where the code says it is.
Well.. anyway..thanks..

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‎2009-01-11 11:48 PM
And then it is ok.. but what a way to go..

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‎2009-01-12 12:02 AM
To explain this more clearly is an entire essay.
Study the GDL manual for how origins are mapped.
As a relatively new user, let me warn you that there will be many areas of Archicad that do not seem logical until you delve into the depths.
One learns to cope.

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‎2009-01-12 02:05 AM
Fiuni wrote:The wall is an element of Archicad and the hatching will behave as you expect it to (can be manually moved and rotated in 3D - "align textures").Dwight wrote:Ok, but I really can not understand that the wall and the door are coded different.. up is up..
Orientation is set with the object. My advice is to make materials with separate orientations to cope.
"Up" is where the code says it is.
Well.. anyway..thanks..
There is no script as such for a wall - it is controlled directly by Archicad.
The door is an object scripted by someone who may have altered the orientation of the textures in the door script - either intentionally or unknowingly.
So they can be completely different as you have experienced.
Barry.
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