Prism with a smaller base than top...
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‎2018-12-12 01:22 PM
‎2018-12-12
01:22 PM
I want to make a prism that has curved corners and also a smaller base than top (like a cone).
What is the best way to achieve this?
Thanks
ArchiCAD 23
Windows 10
Windows 10
4 REPLIES 4

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‎2018-12-13 03:36 AM
‎2018-12-13
03:36 AM
Probably RULED or SWEEP.
But maybe TUBEA.
I have used RULED to make baths and basins where the size changes with height.
Barry.
But maybe TUBEA.
I have used RULED to make baths and basins where the size changes with height.
Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

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‎2018-12-13 04:22 AM
‎2018-12-13
04:22 AM
But how do you make just the corners rounded?
AC22-28 AUS 3110 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win11 | R5 2600 | 16GB | GTX1660 |

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‎2018-12-13 05:09 AM
‎2018-12-13
05:09 AM
Lingwisyer wrote:For the SWEEP you can do something like this.
But how do you make just the corners rounded?
SWEEP 13, 2, 0, 2, 1*1 + 2*1 + 4*1 + 16*1 + 32*1 + 64*1, -0.025, -0.05, 1, 0.025, -0.05, 1, 0.025, -0.025, 900, 0, 90, 4000, 0.05, 0.025, 1, 0.025, 0.025, 900, 0, 90, 4000, -0.025, 0.05, 1, -0.025, 0.025, 900, 0, 90, 4000, -0.05, -0.025, 1, -0.025, -0.025, 900, 0, 90, 4000, 0, 0, 0, 0, 0, 0.2
With the RULED I think you have to specify many points on the curve (i.e. many straight lines).
I think this is because the nodes of the polygon are listed twice - the first has a status code for visibility and the second has the height - so the mask for curves doesn't work.
I use a gosub routine like this to create the many nodes of a corner.
start_angle = 180 end_angle = 270 x_add = -x_val-x_squ_add y_add = -y_val-y_squ_add gosub 100 100: FOR angle = start_angle to end_angle step 10 PUT x_add+(rad*COS(angle)), y_add+(rad*SIN(angle)), z_status next angle RETURN
I have never really used the TUBEA so can't comment on that one.
Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

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‎2018-12-13 06:12 AM
‎2018-12-13
06:12 AM
Is it the edges or the corners that need to be curved?
AC22-28 AUS 3110 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win11 | R5 2600 | 16GB | GTX1660 |