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SOLVED!

Working with a mesh

Johann_P
Advocate
I used a morph to create a parking platform that follows the existing topography.
I now need to rotate a portion of the parking layout by a degree or 2.
What would be the best way?

I only need to rotate the portion shown in yellow.

I cant seem to multi-select all the nodes I need.
If I use the axe to chop it loose from the rest, it cuts more than what is needed.

Can I set the axe to only chop where I draw the line, and not through the entire object?

Any advice?

ArchiCAD24 - since Nov 2020
Revit - 2005 to 2020
Windows 10 Pro
2 screens: nvidia quadro RTX 4000
1 ACCEPTED SOLUTION

Accepted Solutions
Solution
Podolsky
Ace
You can actually cut it, how you did. And after connect parts, that originally needs to be connected, with a command: Design / Modify Morph / Union

I think this is the fastest way.

View solution in original post

6 REPLIES 6
Solution
Podolsky
Ace
You can actually cut it, how you did. And after connect parts, that originally needs to be connected, with a command: Design / Modify Morph / Union

I think this is the fastest way.
Lingwisyer
Guru
Johann.P wrote:
Can I set the axe to only chop where I draw the line, and not through the entire object?
Use Trim between two nodes at your junction instead of Split?



Ling.

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win11 | i9 10850K | 64GB | RX6600 Win10 | R5 2600 | 16GB | GTX1660
Johann_P
Advocate
Thanks Podolsky,
I think your method works best.

I have to make 2 more cuts with the axe, to isolate the specific portion and then join them all with the Morph Union tool

ArchiCAD24 - since Nov 2020
Revit - 2005 to 2020
Windows 10 Pro
2 screens: nvidia quadro RTX 4000
Barry Kelly
Moderator
Johann.P wrote:
I have to make 2 more cuts with the axe, to isolate the specific portion and then join them all with the Morph Union tool

I don't think there is a need for the extra cuts.
Just make the first cut and then union parts 1, 2 & 3 back together.
Or wait until you adjust part 4 and then union them all together.


Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
Lingwisyer
Guru
Barry wrote:
I don't think there is a need for the extra cuts.

Split creates a single morph out of each side even parts are not connected.

Was sure I was using trim yesterday, but now it does not work...

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win11 | i9 10850K | 64GB | RX6600 Win10 | R5 2600 | 16GB | GTX1660
Barry Kelly
Moderator
Lingwisyer wrote:
Barry wrote:
I don't think there is a need for the extra cuts.
Split creates a single morph out of each side even parts are not connected.

Of course - long time since I have done this (if at all?).

Yes, you will need the extra splits then - sorry for the wrong info.


Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11