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Anonymous
Not applicable

fill in gdl

hi all
I make gdl object from 3 slab each one has different material and fill and saved it as one gdl object when i put it again in my project it lost all material and fill how I can keep its fill and material

thank all
1 Reply 1
Barry Kelly
Moderator
Open the object's settings and go to the "Model" section.
Is the "Use objects materials" box ticked.
If not turn this on.
If it is already then you will need to delve into the mirky depths of GDL scripting.
Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

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