2005-09-11 05:45 PM
2005-09-11 06:40 PM
rm wrote:Any time the object library is loaded, the material will be recreated. It's a necessity, since if you want to use the objects, you have to have all the attributes (materials, fills, linetypes) that go with them.
Ok,
my gut feeling is there is no solution to this problem, but I hope I am wrong. Lately I have collected numerous free library parts from the internet by developers all over the world who give them away, ( thank you all ).
Many of these objects are scripted in languages I can not read......so I have to play with the parameters to figure out what each one is. Given that they are free, I'm willing to accept that challenge.
But many of these objects load new materials into the material list, which messes with my standard template.
So the issues to me are as follows:
1. Once an object is loaded, and it brings in its materials, can they be permanently removed. I know I can remove them from my materials list. But it seems like they reload every-time the project is loaded.....am I missing the technique to permanently remove them?
2. If I cannot permanently remove them, or turn them off, does anyone believe the GS should give us that ability so our material list can stay standardized as the user sets them up?
Regards.
2005-09-11 07:09 PM
2005-09-11 08:44 PM
2005-09-11 09:02 PM
Karl wrote:
Hi Robert,
A workaround for your standard materials today is to rename each of them with a space in front of the name. This will make them sort to the top of the material list.
Also, if you position your settings dialog tight to the left side of your screen, when you click on a materials button, the scrollable list of materials will be several columns wide to the right - and all of your standard (sorted to the top) materials will very likely be visible without further scrolling.
Workarounds R us.
Cheers,
Karl
2005-09-11 09:15 PM
2005-09-12 08:50 AM
DEFINE MATERIAL "HM_WEISS" 10, 1, 1, 1, 0.73, 0.55, 0.7, 0, 20, 0, 1, 0.8, 0.8, 0, 0, 0, 0, -3 DEFINE TEXTURE "Texture2" "holz1_hoer.jpg", 3, 0.5, 0, 0 DEFINE MATERIAL "HM_HOLZ" 20, 0.963821, 0.753536, 0.452461, 0.84, 0.6, 0.75, 0, 15, 0, 0.995071, 0.797009, 0.504494, 0, 0, 0, 0, -2, -1, IND(TEXTURE, "Texture2")I think, the file must begin with "Master_gdl_"
2005-09-12 09:34 AM
2005-09-12 12:19 PM
2005-09-12 02:51 PM
Karl wrote:This is unfortunatellyan important missing set of features.
This just points to a long time wish for hierachical organization of materials and other attributes (layers, fills, composites, etc.) We're all still waiting.