I want to eliminate the last annoying library loading error from our template.
A texture is reported as missing - however none of the loaded materials call for this texture, so I'm stumped.
How can I locate the offending material or object calling for the missing texture?
PS - a colleague of mine helpfully suggested just loading up the texture into our standard library. I would do that, but this texture was a custom job for a project last year - the name is bad, etc. I'd rather get things perfectly clean if I can. If that proves not possible, then I'll take his suggestion!