overriding wall surface issue
Anonymous
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ā2017-10-24 09:30 AM
ā2017-10-24
09:30 AM
I have a wall, to which I applied a building material (Surface-White).
What I actually want is to override this material in the model and apply, but only to the edges, a brick surface.
But when I select Brick for the edges, all surfaces of the wall become Brick.
What am I missing?
Thank you.
3 REPLIES 3

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ā2017-10-24 03:12 PM
ā2017-10-24
03:12 PM
igreere:
In your screen shot, you have selected Brick-Face for the interior face, not the edges. The Edge selection is the middle option.
David
In your screen shot, you have selected Brick-Face for the interior face, not the edges. The Edge selection is the middle option.
David
David Maudlin / Architect
www.davidmaudlin.com
Digital Architecture
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www.davidmaudlin.com
Digital Architecture
AC28 USA ā¢ Mac mini M4 Pro OSX15 | 64 gb ram ā¢ MacBook Pro M3 Pro | 36 gb ram OSX14
Anonymous
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ā2017-10-24 03:21 PM
ā2017-10-24
03:21 PM
Thank you for your answer.
You are right, but it looks quite the same when I check the middle button.
Just a little mention on the picture:
The window is placed in a larger wall, into which I also placed a niche.
The niche's surface is brick, so that is why there is some brick on the wall.
You are right, but it looks quite the same when I check the middle button.
Just a little mention on the picture:
The window is placed in a larger wall, into which I also placed a niche.
The niche's surface is brick, so that is why there is some brick on the wall.
Anonymous
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ā2017-10-30 09:12 AM
ā2017-10-30
09:12 AM
I finally figured it out. The wall was not the issue. The window settings were wrong. In Wall Opening > Wall Opening Surface, I had ticked Same as Wall Side instead of Same as Wall Edge and since the surfaces were different...
Thank you anyhow for your help.
Thank you anyhow for your help.