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4 weeks ago
Hi!
We r working on a rehabilitation project, where the existing building has some skewed stone walls.
We are also making an addition to the existing and here is where i cant solve the problem: we have 3 existing walls that are coming together in one point, and from this point on one of the walls is going to be covered with ceramic tile (brick like ceramic tiles) and the new addition keeps going on a new wall made of brick.
The thing is that the 3rd existing wall where i want to change the surface material is merging/blending with one of the adjacent walls, which throws off my attempt to stop the brick material where i want it to stop.
Any ideas?
P.S. Also there is an invisible pilar element in between 2 of the stone walls, in order to make that werid existing inside corner.
Solved! Go to Solution.
Monday
Lingwisyer is correct.
The stone building material needs to be stronger than the plaster.
Barry.
Tuesday
i Barry!
I was able to solve the problem i had when i had a normal wall and reduced the junction order from 8 to 7, as i stated before.
Now i needed to update more info on the wall, so i had to make it a composite wall, which has as a final layer brick masonry. But now when i join them again, i get the initial problem, because being 2 composite walls, i dont have the junction order available.
Any ideas?
Thanks,
Z
Wednesday
Can you select those 3 walls in plan.
Then go to FILE menu > External Content > Save Selection as Module.
Then ZIP the MOD file and attach it to a reply here.
I can then have a look at those exact walls.
Or maybe it is simply this option in the wall settings.
For the vertical wall next to the stairs, you may need to turn this off.
Barry.
Wednesday
Thursday
Thanks for the file.
3 solutions that I can see.
1. Set the brick wall back slightly so face of brickwork does not align with the plaster - you may not want to do that.
2. The plaster building material needs to be stronger than the brick - again you may not want to do this as it will affect the plan a little and is technically not correct.
3. Which is the best solution I think - and I almost had it before.
Select the brick wall and set the 'End Surface Override' on.
I said this before but for the wrong wall.
This seems a bit odd as it is not the end of this wall, but it seems to work.
Barry.
Thursday
Are the walls square with each other?
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Thursday
Not quite, but it is working on an existing building, so not a lot can be done about that.
Barry.
Thursday
That would explain the "end surface", though I would have thought that Junction Order would have resolved it...
AC22-28 AUS 3110 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win11 | R5 2600 | 16GB | GTX1660 |
Thursday
Yes, the slight difference of angles (not square or parallel) will create a very thin mitre at the corner.
It is best to always keep things square if possible.
Barry.
Thursday
Hi Barry!
Thank you so much for yout input.
Options 1 and 2 dont seem very clean to me, specially changing the intersection priority of plaster higher than a material like brick, so i went with the 3rd option and it worked out great!
Being a renovation and trying to be accurate on all angles makes it impossible to be orthogonal, so a lot of problems like this arise.
Thank you very much,
Z