Changing material colors
Anonymous
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‎2008-08-30 02:13 AM
‎2008-08-30
02:13 AM
How do I change the color of an existing material? For instance, how would I make the 6" horizontal siding that comes with AC a color other than white?
Thanks,
Rick
3 REPLIES 3
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‎2008-08-30 02:57 AM
‎2008-08-30
02:57 AM
You have to create a new material under Options->Element Attributes -> Materias, select the one you want to use DUPLICATE it and edit.
Please check Help -> Archicad Help -> Index -> M -> Materials
Please check Help -> Archicad Help -> Index -> M -> Materials
Eduardo RolĂłn AIA NCARB
AC28 US/INT -> AC08
AC28 US/INT -> AC08
Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
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‎2008-08-30 07:16 AM
‎2008-08-30
07:16 AM
Huy yuy yuy! Such a small question for such a big answer!!!
Change color in WHAT viewing method?
If you want to tint a material in an anlytical view, that is a different problem than for rendering.
If you refer to the 6" horizontal siding: 06 | W Siding - 06" H
whose horizontal lines are created by an image "Lines H Gradient Alpha"
this material is controlled:
For Internal Engine rendering:
-- by adjusting the Surface Color setting in the "Exposure to Light" dialog.
For the LightWorks engine:
-- specify "Match Internal Engine" to have the color change.
It is good policy to never edit a material but make a new one as ej suggests.
Many materials render according to an image mapped on their surface. To change the appearance of these materials requires editing this image map in a photo editor. Lightworks has a built-in way to tint image maps.
OpenGL needs this method to replicate color and will not respond to the internal engine color change method.
.
For color in analytical section views, in the Model Display dialog box specify:
Uncut Elements>Fill Uncut surfaces with: Own material color.
Change color in WHAT viewing method?
If you want to tint a material in an anlytical view, that is a different problem than for rendering.
If you refer to the 6" horizontal siding: 06 | W Siding - 06" H
whose horizontal lines are created by an image "Lines H Gradient Alpha"
this material is controlled:
For Internal Engine rendering:
-- by adjusting the Surface Color setting in the "Exposure to Light" dialog.
For the LightWorks engine:
-- specify "Match Internal Engine" to have the color change.
It is good policy to never edit a material but make a new one as ej suggests.
Many materials render according to an image mapped on their surface. To change the appearance of these materials requires editing this image map in a photo editor. Lightworks has a built-in way to tint image maps.
OpenGL needs this method to replicate color and will not respond to the internal engine color change method.
.
For color in analytical section views, in the Model Display dialog box specify:
Uncut Elements>Fill Uncut surfaces with: Own material color.
Dwight Atkinson
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‎2008-09-02 09:30 AM
‎2008-09-02
09:30 AM
Thanks for the help. I'm trying to create some lattice. I started out with the chain link fencing material and am trying to get it from that. I'll figure it out eventually.