2004-04-26
10:33 PM
- last edited on
2023-05-23
05:28 PM
by
Rubia Torres
2004-04-26 10:47 PM
2004-04-27 12:15 AM
2004-04-27 12:44 AM
2004-04-27 12:53 AM
2004-04-27 12:58 AM
2004-04-27 02:56 AM
2004-04-27 04:28 AM
2004-04-27 10:54 AM
Bill wrote:The other way is to make the same parallel views of the OpenGL 3D window (textures on), and overlay them in PlotMaker with the standard elevation views that can have hatching and shadows; the only problem there might be resizing and fitting.
The 'official' method is to view the model as an elevation in the 3d Shaded view (with contours on)
Using the maquee tool (the 'flat' marquee at the right end of the marquee draw methods) select the whole model, copy, choose your options from the dialog, go to your floor plan and paste.
This way you can get fills, shadows, lines and hatches. Group them and shift into position.
2005-08-20 05:19 PM