Doors and windows can only belong to one wall.
So reveal and closure settings will only affect the wall they are in, not any adjacent walls.
If they are polygon walls you can re-shape the polygon to form vertical reveals.
Personally I would avoid polygon walls unless they are odd shapes.
So in your case here where the walls are different thicknesses, I would treat that as an odd shape.
You could create one polygon wall (for walls 1, 2 & 3) and add another wall over for the extra thickness of wall 4, allowing you to use the door reveal if you need it.
Rather than individual walls next to each other.
Or if you need to use individual walls. maybe add empty openings to them and move them to the side to overlap with your door.
This might get messy though.
I'm not sure if you have the same reveal settings for openings though as I don't use those Graphisoft objects.
Barry.
One of the forum moderators.
Versions 6.5 to 27
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