2005-10-03 11:05 PM - last edited on 2023-05-23 03:33 PM by Rubia Torres
2005-10-06 03:28 PM
Thompson, wrote:Works also in OpenGL provided the assigned texture matches the 3D hatch.
2. The textures on your walls are not aligned, but really close. You need to go to the 3D window (using internal rendering engine with Vectorial 3D hatching set to on) then select the element(s) in 3D and from the Edit menu choose Align 3D texture>Set Origin then chose a point on the model for the texture to start. This seems to be more noticeable with brick patterns.