2010-09-22 04:33 PM - last edited on 2023-05-24 07:04 PM by Rubia Torres
2010-09-22 06:19 PM
Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator
2010-09-22 06:48 PM
2010-09-22 10:51 PM
2010-09-22 11:02 PM
Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator
2010-09-22 11:36 PM
2010-09-22 11:55 PM
Matthew wrote:And they'd have to be solid objects to subtract, right?
Just to see what the limits are I once selected all the ceilings on a floor of a hospital and subtracted all the lights and diffusers. That was VERY slow, but there were hundreds of ceilings and probably a few thousand fixtures.
2010-09-23 12:05 AM
Link wrote:My "diffusers" are actually just simple blocks which serve as placeholders. The actual parts are modeled by the electrical guys.
I'm sure the complexity of the operation would take it's toll too. For instance a diffuser is most certainly going to be more taxing than a square column.
Cheers,
Link.
2010-09-23 02:17 AM
Matthew wrote:Of course. It's easy for people to forget the 'Solid' in Solid Element Operations though isn't it? The operator needs thickness and in the case of many objects there isn't, so an SEO won't work as may be expected.
My "diffusers" are actually just simple blocks which serve as placeholders. The actual parts are modeled by the electrical guys.
2010-09-23 10:03 AM