2010-11-07 01:30 AM - last edited on 2023-05-25 05:05 PM by Rubia Torres
2010-11-07 10:55 PM
2010-11-08 02:05 AM
2010-11-08 04:48 AM
2010-11-08 08:30 AM
NStocks wrote:There are many different methods for using OBJECTiVE's tools. If you describe the way you're attempting to draw this, I might be able to suggest an easier method. It may still be a slow process though - forms like that aren't trivial to realise, hence the fact that you rarely see them in real buildings.
I've also tried creating each piece of the wall using OBJECTiVE but again, this takes far too long and I'm still left with empty spaces on the wall. ( the Model shows that there are walls protruding inside and outside of other elements)
2010-11-08 12:00 PM
Ralph wrote:I'm drawing the profile using a slab, then I rotate it to make the shapes fit together better. The problem is that the angles need to be precise so that the shapes fit correctly - something I will have a problem with no matter which tool I use.NStocks wrote:There are many different methods for using OBJECTiVE's tools. If you describe the way you're attempting to draw this, I might be able to suggest an easier method. It may still be a slow process though - forms like that aren't trivial to realise, hence the fact that you rarely see them in real buildings.
I've also tried creating each piece of the wall using OBJECTiVE but again, this takes far too long and I'm still left with empty spaces on the wall. ( the Model shows that there are walls protruding inside and outside of other elements)
One thing to bear in mind is that OBJECTiVE gives you the ability to change the working plane. If the setout is difficult in the current plane, rotate the whole assembly into a plane that simplifies the problem.
2010-11-08 12:07 PM
NStocks wrote:OK - rather than drawing the polygon first and then rotating into place to see if it fits, could you rotate the entire assembly so that the position for the new polygon is in the plane of the floor plan, i.e. horizontal, and then simply trace the polygon over the required opening (making a profile with OBJECTiVE of course). Because all OBJECTiVE components can be freely rotated, you can continue this process of re-orientating your model to create subsequent polygons. Not trivial, but workable I think.
I'm drawing the profile using a slab, then I rotate it to make the shapes fit together better. The problem is that the angles need to be precise so that the shapes fit correctly - something I will have a problem with no matter which tool I use.
2010-11-08 12:14 PM
Ralph wrote:That's kind of what I did/ Although the elevation looks like 1 large shapes because it's flat at the minute (fill/slab) I have created each shape individually. Like on the model, there are around 8 separate outlines that I have cut/scored to bend or fold...NStocks wrote:OK - rather than drawing the polygon first and then rotating into place to see if it fits, could you rotate the entire assembly so that the position for the new polygon is in the plane of the floor plan, i.e. horizontal, and then simply trace the polygon over the required opening (making a profile with OBJECTiVE of course). Because all OBJECTiVE components can be freely rotated, you can continue this process of re-orientating your model to create subsequent polygons. Not trivial, but workable I think.
I'm drawing the profile using a slab, then I rotate it to make the shapes fit together better. The problem is that the angles need to be precise so that the shapes fit correctly - something I will have a problem with no matter which tool I use.
2010-11-08 12:20 PM
NStocks wrote:Does that mean your proposed design contains curved elements, i.e. the element faces are not in the same plane? If that is the case, I assume that makes it impossible to trace an exact polygon shape because the opening edges are not all in the same plane. Is this the case?
That's kind of what I did/ Although the elevation looks like 1 large shapes because it's flat at the minute (fill/slab) I have created each shape individually. Like on the model, there are around 8 separate outlines that I have cut/scored to bend or fold...
2010-11-08 12:34 PM
Ralph wrote:All the planes are flat, they are just not a a 90 degree angle. Below is a image of the fills I've used to created each separate piece of the elevation, which obviously creates the outlines of the elevation. By hi lighting the profiles you can see the different shapes that have made the elevation - that is shapes go in and out of what would be the boundary line (if that makes sense)NStocks wrote:Does that mean your proposed design contains curved elements, i.e. the element faces are not in the same plane? If that is the case, I assume that makes it impossible to trace an exact polygon shape because the opening edges are not all in the same plane. Is this the case?
That's kind of what I did/ Although the elevation looks like 1 large shapes because it's flat at the minute (fill/slab) I have created each shape individually. Like on the model, there are around 8 separate outlines that I have cut/scored to bend or fold...
2010-11-08 01:08 PM
NStocks wrote:The image seems to be missing.
All the planes are flat, they are just not a a 90 degree angle. Below is a image of the fills I've used to created each separate piece of the elevation, which obviously creates the outlines of the elevation. By hi lighting the profiles you can see the different shapes that have made the elevation - that is shapes go in and out of what would be the boundary line (if that makes sense)