Any one have any other tips on how to Cut and modify meshes without causing problems? I have been experimenting with Matthews method. I generated one mesh that covered my entire site. Then I used lines and arcs to layout curbs, landscaping, paving, ect. I used this layout to devise my drainage plan and set my elevations on the mesh accordingly. I then copied the mesh once for each of the site elements (paving, curbs, ect) and saved the original on a hidden layer for backup. I then hid all the site layers except for the curb mesh and the layout lines and arcs. I used these lines and arcs to magic wand into ridges. Some times it seemed safer to just trace the "layout" with the lines and arcs of the mesh tool, I am not shure how to predict the outcome of a trace when there are a bunch of lines and intersections yet. After I had all my curbs traced I started to remove the rest of the mesh piece by piece. I intended to do this with each site element layer and then select the whole layer and raise or lower it an needed. I am having trouble getting good results using the mesh subtraction. I have been watching for self-intersecting edges but still end up with a hollow mesh and other wierd results.