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2024-05-25 04:15 PM - last edited on 2024-05-26 02:05 PM by Laszlo Nagy
Hello
I am doing a project that has walls going in and out of the façade.
The walls are composed with different layers (concrete, insulation, air chamber...).
Sometimes the walls have a thickness of 30 and sometimes 50, I want to get that the insulation and the last layers are always aligned.
And that the change of thickness is only in the concrete.
Do you know how to do this?
Thank you very much in advance 🙂
In this picture you can see how I have it now.
2024-05-25 05:15 PM - edited 2024-05-27 02:49 AM
So that image is a plan view?
A composite or complex profile wall can not bulge a skin like that.
But if the bulge is the same vertically, then you could use a complex profile column.
For all 3 skins if you want to.
Run a regular wall so you can place doors and windows and then just add the columns between - the columns will cut the wall away.
Or use a regular composite wall for 3 straight skins and add a column just for the extra bulge.
Barry.
2024-05-26 08:49 PM
Hi! try the trapezoid method for wall construction, which allows for diferent thickness. Let us know if it helps
2024-05-27 02:49 AM - edited 2024-05-28 02:45 AM
@jl_lt wrote:
Hi! try the trapezoid method for wall construction, which allows for diferent thickness. Let us know if it helps
Except you can't have skins unless you use trapezoidal polygonal wall just for the outside skin.
Trapizoidal can have skins but not curved surface.
Polygonal can be any shape you want - but no skins.
Barry.
2024-05-27 05:18 PM - last edited on 2024-05-28 02:49 AM by Laszlo Nagy
HI @Maripili
Just to illustrate what @Barry Kelly and @jl_lt mentioned before: you can draw separate walls with different Geometry Methods (straight, trapezoid, polygonal) or even model Morphs. The key is matching building materials and floor plan and section settings.
Don't forget to asign the correct layer and classification too.
Even, if needed in a hurry, you could use Fill tool. 😋
2024-05-28 02:40 AM
ahhh the polygonal method!