Hi
I'm modelling a chess set to teach myself about the new MORPH feature, and the subtract function is sometimes not working as it should. I've found 2 quirks with it so far:
1) I subtracted a triangular beam to create the space between the knights ears, but the subtract command added an extra face at the back of the head (giving me a 4 sided triangle!)
2) If I try and subtract either of the triangles on the side of the head, the entire horse vanishes along with the operator
When I select the horse I see on the top of the screen that "some selections are not solid". Would that have anything to do with it? As far as I can tell every face exists
Any ideas why?
Thanks
Rex