Problem with Morph intersection
Anonymous
Not applicable
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
2014-02-08
11:10 PM
- last edited on
2023-05-23
02:32 PM
by
Rubia Torres
2014-02-08
11:10 PM
The building material for the morph is Stainless Steel, which has an intersection priority higher than that of the roof's materiel ( 900 to 300 )... but when I hide the layer the chimney is on or filter elements in 3D, there's no hole in the roof. Do I have to manually perform Solid Element Operations? I can't seem to find out what's wrong.
4 REPLIES 4
Anonymous
Not applicable
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
2014-02-08 11:16 PM

Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
2014-02-09 11:01 AM
2014-02-09
11:01 AM
With morph it does not automatically intersect with elements. You need to use the Connect > Merge Elements from the context menu for the intersection priority to take affect with Morph.
Basic Intersection Principles
Basic Intersection Principles
James Badcock
Graphisoft Senior Product Manager
Graphisoft Senior Product Manager
Anonymous
Not applicable
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
2014-02-09 04:42 PM
2014-02-09
04:42 PM


Anonymous
Not applicable
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
2014-02-10 02:18 AM
2014-02-10
02:18 AM
James wrote:Good to know as well.
With morph it does not automatically intersect with elements. You need to use the Connect > Merge Elements from the context menu for the intersection priority to take affect with Morph.
Basic Intersection Principles
Thanks a lot