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Modeling
About Archicad's design tools, element connections, modeling concepts, etc.
SOLVED!

Stairs and Railing MVO

LeeJaeYoung
Virtuoso

Hello, i'm having problems visualizing my 3D model for Stairs and Railing on my project.

They seem to be affected by some MVO status but everything is in default and turned off.

I have a base model for terrain with BIMcloud associeted buildings in different files, in the file of the building everything is fine in 3D.

Only in my main file I have this issue, and not only for associeted files, but if I try to make new stairs they also apear this way.

 

Thank you!


3D from Original File.pngStairs MVO.pngStairs .pngStairs and Railing.pngStand-alone Stair.png

AC27 on window 11
1 ACCEPTED SOLUTION

Accepted Solutions
Solution

Yes you can.

You can add modifiers to the top of the skins so you can increase the height that way by stretching the individual skins.

 

BarryKelly_0-1653975638575.png

Or you can set the 'height stretch' so that only a portion of the wall stretched as you adjust the overall height of the wall.

 

BarryKelly_1-1653975923194.png

 

This way the angled portion at the bottom will remain unchanged.

 

Barry.

 

One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

View solution in original post

6 REPLIES 6

Complex profile walls are constant in width and height otherwise you use offset modifiers that let you control which skin to resize horizontally or vertically depending on modifiers you set, so if you like to get the wall adjusted to floor height or whatever don’t use offset modifiers.

AC 28 INT 3110/WIN 11
AMD Ryzen 7 5800H with Radeon Graphics 3.20 GHz 16.0 GB

It is not accurately translated whether it is saying yes or no.
To use the author translate.google.com...

 

"You have to build walls by height." I mean

AC27 on window 11
Barry Kelly
Moderator

The modifiers can not change the angles of any skins.

They will simply extend the shape of the polygon (skin) extending on the same angle as the original side.

 

Unfortunately it is not possible to modify the position of one node only.

Edges only can be modified and they will simply extend the adjoining edges in the same direction that they are already in.

It is the same if you extended the edge of a fill in plan.

 

BarryKelly_0-1653958430185.png

 

 

Barry.

 

One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

Are you saying that you can't make a lower part that doesn't change even when the height of the wall changes like I wanted?

AC27 on window 11
Solution

Yes you can.

You can add modifiers to the top of the skins so you can increase the height that way by stretching the individual skins.

 

BarryKelly_0-1653975638575.png

Or you can set the 'height stretch' so that only a portion of the wall stretched as you adjust the overall height of the wall.

 

BarryKelly_1-1653975923194.png

 

This way the angled portion at the bottom will remain unchanged.

 

Barry.

 

One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

Thank you so~~~~~~~~~~~so much ^^

AC27 on window 11