True, but, it should be possible to define it's geometry before stretching (stretching the bounding box before stretching the morph).
Now I got alot of morphs that have a couple of points in the middle that should be stretch downwards, if I mark all that polygons with normal marque, I also got alot of unwanted polygons marked, so my bounding box are much bigger than I want it to be. And unmark all this polygons is a nightmare, give us an MARK and UNMARK option. Now we only have the option "change status between marked and unmarked", there isn't any option "SET status mark / unmark" (Or is it?
)