2014-10-09 10:25 AM - last edited on 2023-05-25 04:59 PM by Rubia Torres
2014-10-09 03:14 PM
2014-10-09 03:34 PM
Erwin wrote:I would not like to have it as a morph, if this will slow down my 3D and can't be editable afterwords. I have already a complex project with lots of info and it works a bit slow..So i prefer to draw it up manually..
If you convert the mesh to a morph you can probably achieve that.
Save a copy of the mesh before trying it though
Depending on complexity of the mesh, the morph might slow down your plan view though.
2014-10-09 07:15 PM
2014-10-10 08:21 AM
NandoMogollon wrote:Following your logic, instead of creating a morph, I have taken the mesh from the 3D document (where it displays properly), copy&pasted it in a working sheet (there 3D objects are converted in 2D lines and hatches), copy&pasted the hatch of the cut part of my mesh in my floor plan..well..at least I avoid heaving another complex morph in my project that would have slowed down my work. Thank you for your suggestion!
Try this strategy ( having both a working terrain and a display terrain):
The reason why I keep the Mesh is because in general I'm more comfortable with editing the meshes than the morphs ( for terrains purposes). Needles to say, every time you have an important change on the working terrain (the mesh) you have to create a new updated display terrain (morph).
- - Copy your terrain made with the Mesh tool
- Move one of the copies to your Hidden Layer
- The remaining one, convert it to Morph. Note that in Plan and 3D it will look exactly the same, so no cut for now.
- Select the Morph and change its"Floor Plan Display" to "Projected" instead of " Outlines Only", voilá, there is your cut in plan.
- Keep your Mesh in the Hidden layer as yourworking terrain, edit it as needed, and your Morph as your display terrain.
Hope this helps... it works for me.
Regards
2014-10-10 09:47 AM
2014-10-10 11:31 AM
Erwin wrote:Cool, I think this is even better idea
If I like the way something looks in 3d document, I just save a top down 3d document with it's own layer combination, modify my floor plan layer combination and place both views on my layout, overlapping eachother so it looks like one view. Sometimes this works, depending on display order of elements. I've used this method with a complex curved roof I couldn't get looking right in floorplan without lots of coverfills.