2007-02-16 06:59 AM
2007-02-16 07:35 AM
ramesh wrote:The easiest explanation of that : Graphisoft make it work that way?
How can i change my texture for complex profile after creating
and inserted in plan only face of the element is highlighted ?
why so?
ramesh
2007-02-16 09:21 AM
2007-02-16 09:24 AM
2007-02-16 03:37 PM
2007-02-16 05:32 PM
Mike wrote:Thanks Mike, I really don't know that. I some how missed that Icon in the pet palette.
You can update the material on any complex profiles after placing them with the profile manager, but beware that if you have changed the height or width while placing the wall, after editing the profile it will revert to what is defined in the profile manager. In addition to change individual edges of the polygon you need to use the pet palette. Select the fill, hover your curser over an edge (mercedes curser) and click. You then need to choose the correct icon in the pet palette and you can then define the material of that one edge or all edges. Here is a screenshot for clarification
2007-02-16 10:04 PM
2010-11-26 12:47 AM
Mike wrote:I'm not getting that behaviour, at least in AC14.
but beware that if you have changed the height or width while placing the wall, after editing the profile it will revert to what is defined in the profile manager.
TurboGlider wrote:Not possible as of yet, although it seems like a reasonable request. Maybe it will be a future feature. In the meantime, you may need to use multiple walls, or use SEO and inherit the attributes of the operator? Both a bit scrappy.
But, I you have a real complex profile with different materials in it, why do we only have on material at end? Why can't we choose to have same material on profileends that the different pieces of the profile has?
2010-11-26 07:40 AM
2010-11-26 09:24 PM