elevations with texture maps
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‎2012-06-06
04:11 PM
- last edited on
‎2023-05-26
02:27 PM
by
Rubia Torres
I am new to archicad ,javascript:emoticon(':D') having spent a while using sketchup which is great but hard to use for accurate plans etc.
I really want to know how to produce scale elevations in archicad that have texture maps instead of vector hatches.
ie how you get the elevations to look like the 3d model in the perspective window, but to scale.
Surely this is possible and I'm just missing the obvious?
I'm on Archicad 16
Thank you!


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‎2012-06-06 06:23 PM
1) Open a 3D axonometric view from the Navigator
2) Use the Look to Perpendicular command to view the face properly (View>3D Navigation Extras>Look to Perpendicular)
3) Set the scale in Document>3D Scale
4) Go to View>Zoom>Actual Size
5) Right-click in empty space of the 3D view and choose "Save View and Place on Layout"
Please let me know if you have any questions or comments.
PS - AC16, eh? Are you a beta tester?
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‎2012-06-06 06:32 PM
You can also use the 3D window set to the side view/elevation that you want. This will give you much more control of the result. You will want to save this to your view map so you can place it on a layout. To add notes and dimensions use the elevation view and overlay it in the layout.
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‎2012-06-06 07:28 PM
NCornia wrote:Hi thanks for replying!
Renderman,
1) Open a 3D axonometric view from the Navigator
2) Use the Look to Perpendicular command to view the face properly (View>3D Navigation Extras>Look to Perpendicular)
3) Set the scale in Document>3D Scale
4) Go to View>Zoom>Actual Size
5) Right-click in empty space of the 3D view and choose "Save View and Place on Layout"
Please let me know if you have any questions or comments.
PS - AC16, eh? Are you a beta tester?
I am having trouble following this and getting the saved view to come in at the right scale - when I follow your instructions and place the above alongside a normal elevation at a particular scale, the rendered view comes in at a different scale. I need the rendered view to match the elevation scale exactly, eg 1:100 or 1:50. I'm wondering if this has to do with the render window size?
thanks for your help it would be so great to solve this...
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‎2012-06-06 07:36 PM

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‎2012-06-06 10:23 PM
For a scaled rendering of elevation:
1) Open a 3D axonometric view from the Navigator
2) Use the Look to Perpendicular command to view the face properly (View>3D Navigation Extras>Look to Perpendicular)
3) Set the scale in Document>3D Scale
4) Go to View>Zoom>Actual Size
5) Go to Document>Creative Imaging>PhotoRendering Settings
6) Click Size to 3D Window.
7) Render the view.
8 ) Copy and paste rendered image on layout.
Use Matthew's suggestions above to place annotation.
Nick
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‎2012-06-06 10:39 PM
NCornia wrote:I usually prefer to either place the view or publish it to an image file and place that. This makes updates a lot easier. For a one off copy/paste is fine.
8 ) Copy and paste rendered image on layout.

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‎2012-06-06 10:42 PM
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‎2012-06-07 09:35 AM
Matthew wrote:Hi, I've tried this and it is very inaccurate to zoom in to get the size.
I don't think the rendered views retain world dimensions for scaling purposes. There might be some way to control this with DPI and output size but the easiest way is probably to use the Resize function (command/ctrl + k). Use "define graphically" and zoom in as needed to get it spot on.
Surely it would not be difficult for Archicad to write a script so that for a given dpi, it scales a rendered image so that the rendered image is to scale? eg like sketchup
Or alternatively, would it not improve Archicad if it could use texture maps as well as vector hatches?

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‎2012-06-07 12:24 PM
You are correct, by zooming it is inaccurate. But just follow the 8 steps above and a render will be to scale. I have tested this repeatedly.
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