2006-11-15 04:53 PM
2006-11-17 04:56 PM
LiHigh wrote:Wow, finally a good use for Accessories!! I played with making a couple of my own once, but this is a good use!
Wall accessories would be a good solution but NO curve wall.
I've an object(Wall accessories) which allow user to assign any line type drawn along the core axis and it's associated to wall. I don't have the object with me now; But if anyone is interested, I'll post it here later.
2006-11-17 04:59 PM
PivoArch wrote:My approach is that most people do not use GDL at all, but do know how to make objects with walls, slabs, etc. I've written a few basic GDL methods for people, but nothing beyond adding or deleting 3 to 5 lines of code.
I wouldn't say we are having problems as much as I am looking for a best practice. What would be the best way to should users how to create and manipulate a custom object. What level of GDl should we get into if any and and what point should you use an object versus a module.
2006-11-18 01:57 AM
andyro wrote:But for the cost of printing..
Link, fair enough (use colour, simple, easy), but that document set I referred to just cost the builder $14k (USD) to print - every set included the fire plans (I am always shocked and amazed at these printing costs). Colour was not an option. We have 4 linetypes for different ratings, and they print black - aka. inexpensively!). I would love to find a way to do this while preserving auto-updating.
2006-11-18 08:36 AM
2006-11-18 05:33 PM
2006-11-19 12:19 AM
PivoArch wrote:Lord, I wouldn't know where to start listing things.
Hey Guys,
I was wondering what types of problems everyone encounters with their users everyday? Or at least most days? What kinds of things do you find difficult to do in Archicad if you don't know it well?
2006-11-22 03:29 PM
2006-11-22 03:38 PM
TomWaltz wrote:I agree most people shouldn't use GDl, and we have been teaching users to save slabs and what not as and object and then delete the 2D script and use the 2D symbol to create their plan view. This works for most object but not for all. A curtainwall for instance which spans multiple floors would require the use of the layers in the 2D symbol. Which needs a litle GDl to manipulate. Although Maxonform throws some pretty useful GDl into objects just for this occasion. Curtainwall and custom objects go hand in hand at CUH2A since we have not as 1 curtainwall that we could build with the curtainwall tools yet. Also, do you think some elementary "loops" and "calls" would be worth teaching?
My approach is that most people do not use GDL at all, but do know how to make objects with walls, slabs, etc. I've written a few basic GDL methods for people, but nothing beyond adding or deleting 3 to 5 lines of code.
2006-11-22 05:12 PM
PivoArch wrote:I've avoided it so far. Most architects have so little programming and debugging background that it just seemed like an invitation for problems. The furthest I ever went was teaching a few people how to add ROTX and ROTY to make objects that could rotate and remove the MUL statements if they are recreating an object so its size is not locked in.TomWaltz wrote:I agree most people shouldn't use GDl, and we have been teaching users to save slabs and what not as and object and then delete the 2D script and use the 2D symbol to create their plan view. This works for most object but not for all. A curtainwall for instance which spans multiple floors would require the use of the layers in the 2D symbol. Which needs a litle GDl to manipulate. Although Maxonform throws some pretty useful GDl into objects just for this occasion. Curtainwall and custom objects go hand in hand at CUH2A since we have not as 1 curtainwall that we could build with the curtainwall tools yet. Also, do you think some elementary "loops" and "calls" would be worth teaching?
My approach is that most people do not use GDL at all, but do know how to make objects with walls, slabs, etc. I've written a few basic GDL methods for people, but nothing beyond adding or deleting 3 to 5 lines of code.
2006-11-22 06:07 PM