2011-12-14 08:20 PM - last edited on 2023-05-11 01:17 PM by Noemi Balogh
2011-12-14 09:57 PM
2011-12-14 10:01 PM
2011-12-15 04:51 PM
2011-12-15 06:02 PM
rob2218 wrote:As I said, make sure the view cone has not changed between cameras ... the view cone is like a zoom lens. Also when you edit the path, make sure that the path keeps the same distance from the target along its length. If you use the default straight-line path for a two-camera animation and you 'dolly' along the front elevation, all is fine. If you are aimed at a building corner from one side of the corner and move to a corresponding point on the other side of the corner, then the camera will appear to zoom into the building in the middle of the path as the path will be closer to the corner than either camera: you need to edit the path and make it curved in this case. Etc.
How do you avoid the camera "zooming in and out" issue? What's the trick to adjusting that? in the Camera Settings or somewhere else?
2011-12-16 05:07 PM
2011-12-16 07:17 PM
2011-12-16 07:30 PM
2011-12-16 08:07 PM