ProRender was very promising, but I see it's not gonna be in Maxon (C4D) portfolio anymore, and definitely never gonna make it to ArchiCAD. I kind of liked it while it was momentarily there in C4D. I did a few experiments with it in the early days.
Now I am on TwinMotion. Like above, I feel it's sufficient quality and really fast. I mean fast it is. Like instant.
Sure I can get better looking results with CineRender, but that would take days or even weeks to render sometimes. With TM I am ready-set-go in hours or a couple of days maybe. That is if the model and the materials are structured ideally for this purpose in the beginning. And now they are, at least with us they do.
I agree TwinMotion is not the top notch renderer there is out in there available today. Epic is not going to stop development though, so we might see their newest game engine enhancements in TM too. At least I hope so.
Please Youtube yourself and go and see "nanite" and "lumen" features in Unreal Engine 5 prerelease gaming engine. Truly awesome development, I must say.
I think I need to install that stuff for myself to experiment with it.
And RedShift is good stuff, I have studied it, and seen a couple of demos too.
AC25, Rhino6/7+Grasshopper, TwinMotion • Mac Pro 6,1 E5-1650v2-3,5GHz/128GB/eGPU:6800XT/11.6.5 • HP Z4/Xeon W-2195/256GB/RX6800XT/W10ProWS