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Anonymous
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ā2006-07-31
11:28 PM
- last edited on
ā2023-05-11
02:24 PM
by
Noemi Balogh
ā2006-07-31
11:28 PM
I am a student and have been getting to grips with ArchiCAD and Lightworks mainly by trial and error and finding tips in this forum.
Any comments about improvements will be much appreciated.

6 REPLIES 6
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ā2006-07-31 11:33 PM
ā2006-07-31
11:33 PM
Your windows look not so realistic.
Show some volumes of the brickwall around windows.
Show some volumes of the brickwall around windows.
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ā2006-08-01 12:03 AM
ā2006-08-01
12:03 AM
Page 190 in "LightWorks in ArchiCAD" talks about "getting the black out"
A rougher setting on the white texture and a higher ambient light setting for the black facia may help.
Attached is a non photographic target we all shoould aim for.
A rougher setting on the white texture and a higher ambient light setting for the black facia may help.
Attached is a non photographic target we all shoould aim for.
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ā2006-08-01 12:57 AM
ā2006-08-01
12:57 AM
To me that's a pretty good effort. As Archi User 77 was alluding to, the windows could be set back from the wall face, and you could probably do with an "undersun" as explained by Dwight all over the place (try a search) to lighten the soffits.
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ā2006-08-01 10:15 AM
ā2006-08-01
10:15 AM
@Mettalen
You have done with Piranesi.
Great job, the road looks like seaside. Anyway nice presentation
You have done with Piranesi.
Great job, the road looks like seaside. Anyway nice presentation
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ā2006-08-01 12:19 PM
ā2006-08-01
12:19 PM
I have set back the windows and lightened the soffits and i like the improvement. Here is the changed image.
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ā2006-08-02 10:47 AM
ā2006-08-02
10:47 AM
Hey Goodfella
It looks quite decent for someone who has just started on it.
Just some comments: In terms of picture composition, you have decided to use the hedge object from the AC library, and it is quite obvious that it looks pretty weird up close. I can't help but stare at it constantly while looking at the buildings.
Also, I find that adding reflection onto glass surfaces changes the dynamics of the rendered view. Maybe you can tweak up the reflection of the glass material?
It looks quite decent for someone who has just started on it.
Just some comments: In terms of picture composition, you have decided to use the hedge object from the AC library, and it is quite obvious that it looks pretty weird up close. I can't help but stare at it constantly while looking at the buildings.
Also, I find that adding reflection onto glass surfaces changes the dynamics of the rendered view. Maybe you can tweak up the reflection of the glass material?