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Visualization
About built-in and 3rd party, classic and real-time rendering solutions, settings, workflows, etc.

Glass Tile settings

Not applicable
Any suggestions for the settings in LW to get this irridescent glass tile to render appropriately?

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1 REPLY 1
Dwight
Newcomer
To address irregular reflectant materials is an entire essay.

LightWorks will treat the underlying color separate from the overlying wobbly reflection. You'll need a color pattern image - OR use a marble shader at small scale. Only two shaders necessary.

You'll need to create an irregular reflection mask for the mirror effect. It is a fairly advanced function since you'll be drawing a swirly pattern in Photoshop.

Place this into the Reflection Class Wrapped Mirror Map shader.

Third optional shader: A Displacement Map of the tile pattern to bump the surface and edges of the tiles.
Dwight Atkinson