You mean to take a horizontal slice from a sphere.
It probably would be useful if there was that much detail in the rendering or the background photo itself, but these backgrounds are used for flythrus, tiny ugly efforts ruined by compression. And, really, the sky portion doesn't have enough information to notice.
Look at the ways backgrounds are used in by real moviemakers, notably, the restaurant scenes in "Fifty First Dates." They construct an absolutely surreal but convincing restaurant interior - more convincing than a real one like filmed in "Pulp Fiction," using still photo backgrounds - flat.
And "The Matrix" - those skylines are all flat cycloramas.
I put the cyclorama wall fifty metres away and merely glimpse it thru condo windows. Too small to notice.
Now, if you want to put more effort into "reality," a trick worth the effort is to do a mid-ground cyclorama with an alpha channel masked sky. This is totally fake since in a real site panorama photo, it isn't practical to cut out buildings - they are already IN the background, but fake buildings and tall trees moving relative to the background while you camera flys thru are entertaining.
Dwight Atkinson