Hello Everyone,
I looked into the investigation started by DerekJackson, and I thought I would post what I could see in case someone would run into this in the future.
So, it turns out this is a known issue (bug #103978). The Random Origin function doesn't work in the OpenGL Engine, but it does work for Rendering Engines (Basic and CineRender). We will look into this and see whether this can be fixed in the near future.
In this specific case though, the main issue is not with the OpenGL 3D View, but with the Maxwell add-on (If I understand it right). The state of the "Random Origin" toggle is actually available through the ARCHICAD API (Maxwell communicates with ARCHICAD through that), and the texture alignment should be done by Maxwell based on this information anyways (since it should manipulate textures anyways), so it might be worth contacting them with this issue, see if they can fix it on their side.
I hope this info helps.
Regards,
Daniel Alexander Kovacs
Professional Services Consultant
GRAPHISOFT
For Troubleshooting and useful Tips & Tricks visit