2024-10-04
11:52 AM
- last edited on
2024-10-04
08:14 PM
by
Laszlo Nagy
Terrible blue background while using Physically Based Rendering in 3D.
I am using this view a lot. Because it does not have the possibility of turning this, i will not use AC 28.
It disturbs me a lot.
Is it possible to turn it off and leave a white background?
Even the shade of the celling is blue...
"And everything he sees is just blue " 🙂
Operating system used: Windows 10
2025-07-29 03:11 PM
I find it pretty laughable that this was introduced in AC27 as an 'experimental' feature and then seemingly given zero attention in the AC28 release except to feature it in their new 'New in Archicad' popup palette, where they tout its advantages but don't mention that you still have to turn it on as an 'experimental' feature in Work Environment..
As far as I can tell it is affected by sun position but there is literally zero additional control available..? Sigh.
2025-07-29 03:50 PM - edited 2025-07-29 05:32 PM
Yes, I also consider Physically Based Rendering mode unusable. This opinion is shared by all the Archicad users around me. I kindly ask the Archicad developers if this can be fixed in AC29? We really only want only to improve the shadows / reflections, we would be happy if the environment was "natural" as in the classic viewport mode. We would like to have full control over the texture shade within the texture and material settings.
Kind regards
Pavel
2025-07-30 08:07 AM - edited 2025-07-30 08:08 AM
I completely forgot about this feature after the initial look at it, since who ever created it obviously never used it... Surprised that they have still retained the blue cast...
AC22-28 AUS 3110 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win11 | R5 2600 | 16GB | GTX1660 |
2025-07-30 08:25 AM
After testing several times end up I turned it off... Maybe I was expecting something like those real time rendering engine...
2025-07-30 02:35 PM - edited 2025-07-30 06:33 PM
Personally, I did not expect the new mode to match the ambitions of Twinmotion and similar programs, although it would be absolutely best to have everything in one. But I expected a better quality output for a quick presentation of partial changes for the client and an immediate more realistic preview for me in the creation process. Improvements mainly in terms of shadows, reflections, ambient occlusion, which especially in interior views give the image depth and optically anchor structures and objects in space.
Nice solution could be to have a checkbox in the 3D window Lighting Settings to enable more realistic shadows with a slider with the intensity of the effect. Enabling it would only add this effect without radically changing the appearance compared to the classic 3D display. And then work with it in the View Map for each saved view individually, just like with the sun setting. Also keeping the option to turn on contours with Physically Based Rendering for nice comics-like look.