2005-08-18 03:38 PM - last edited on 2023-05-11 01:55 PM by Noemi Balogh
2005-08-18 10:36 PM
2005-08-19 02:02 AM
2005-08-19 07:47 AM
Walter wrote:FYI: Lightscape was bough and subsequently built into VIZ by Autodesk. Effectively killed as a standalone.
Gazzooks!
I thought Graphisoft licenced the LS engine & called it Lightworks
Humility is always a good lesson.
2005-08-19 03:04 PM
I assume that the new engine uses LS materials. Does that mean that projects from 8.1 need to be manually re-jigged, changing all the materials thru more endless clicks?If we change LS to LW, the question is still, practically, how much change of texture libraries & rewoaking of models is needed to get the benifits of LW?
Or is the common wisdom still in effect "Don't move a project up a full version" for AC9?
If LS uses the AC textures, how much does radiocity loose to the old-style textures? (The red rug doesn't bleed red light onto the white walls?)
2005-08-19 04:18 PM
Walter wrote:The older textures do not look much different in Lightworks, mainly because the LW engine has a bunch of settings that are independent of the texture bitmaps.I assume that the new engine uses LS materials. Does that mean that projects from 8.1 need to be manually re-jigged, changing all the materials thru more endless clicks?If we change LS to LW, the question is still, practically, how much change of texture libraries & rewoaking of models is needed to get the benifits of LW?
Or is the common wisdom still in effect "Don't move a project up a full version" for AC9?
If LS uses the AC textures, how much does radiocity loose to the old-style textures? (The red rug doesn't bleed red light onto the white walls?)
2005-08-19 08:31 PM
2005-08-23 08:58 PM
Dwight wrote:Matches the cover of your book that I am reading slouched on the same ...
But they still don't have fuzzy purple polka dot fur for Djordje's sofa.
2005-08-23 09:45 PM
TomWaltz wrote:This was a bug in the first release of AC 9. Material transfer via attribute manager works fine now (build 2045).
If you are upgrading an old project, you would have to do some Attribute Manager work to import the new materials, and switch libraries so you have all the right textures. I've not actually tried this, so I cannot say how wel it would work. I seem to remember someone mentioning a bug in importing materials in AC9, but not the specifics of it.
2005-08-25 02:47 PM