how do I slow down my fly-thrus?
Anonymous
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2005-09-19
12:44 AM
- last edited on
2023-05-11
01:20 PM
by
Noemi Balogh
2005-09-19
12:44 AM
Everything looks great, but my movie is over way too fast and the camera-view looks almost like Clark Kent running through Smallville at super-speed.
How do I make a longer, and much slower Quicktime movie in ArchiCAD 9? Any help will be greatly appreciated, and there is no such thing as too many suggestions here, guys.
thanks!
Grenderer
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2005-09-20 05:06 AM
2005-09-20
05:06 AM
To get back to the topic - what is needed is to increase the number of frames. You need at least 15 frames per second.
Measure (approximation is enough) the lenght of the path that the cameras "walk" At the normal walk speed, you will find out the time required in seconds. Multiply by 15 to get the minimal number of frames.
That's it ...
To get off topic again, I do agree with Dwight that a good slide show is more effective than a walkthrough. On a different note, it does have less of a WOW! effect.
Measure (approximation is enough) the lenght of the path that the cameras "walk" At the normal walk speed, you will find out the time required in seconds. Multiply by 15 to get the minimal number of frames.
That's it ...
To get off topic again, I do agree with Dwight that a good slide show is more effective than a walkthrough. On a different note, it does have less of a WOW! effect.
Djordje
ArchiCAD since 4.55 ... 1995
HP Omen
ArchiCAD since 4.55 ... 1995
HP Omen

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2005-12-20 04:41 PM
2005-12-20
04:41 PM
grenderer wrote:One alternative is to let it rocket through then use a video editing program (I use Final Cut Pro) to slow them down as needed.
I am trying to make my first major rendered animation in ArchiCAD 9 (with LightWorks).
Everything looks great, but my movie is over way too fast and the camera-view looks almost like Clark Kent running through Smallville at super-speed.
How do I make a longer, and much slower Quicktime movie in ArchiCAD 9? Any help will be greatly appreciated, and there is no such thing as too many suggestions here, guys.
thanks!
Grenderer
Tom Waltz
Anonymous
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2005-12-20 11:10 PM
2005-12-20
11:10 PM
Djordje wrote:And what is a walkthrough except a slide show with a lot of slides in a specific order?
To get off topic again, I do agree with Dwight that a good slide show is more effective than a walkthrough. On a different note, it does have less of a WOW! effect.


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2005-12-20 11:14 PM
2005-12-20
11:14 PM
Millard wrote:the problem with that idea is that usually a slide show contains a sequence of specific desirable images. How many images in a walk-through are REALLY desirable? If you hit PAUSE at a random time, do you really want to see what's on-screen at that moment?Djordje wrote:And what is a walkthrough except a slide show with a lot of slides in a specific order?
To get off topic again, I do agree with Dwight that a good slide show is more effective than a walkthrough. On a different note, it does have less of a WOW! effect.
Tom Waltz

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2005-12-21 12:11 AM
2005-12-21
12:11 AM
Specific slides are also superior communications when compared to animations once captions, pauses, cross-fades and the Ken Burns effect are employed.
There are several simple slide show utilities - my favorite is mac only: Still Life.
I know that this method is more complex than making a first person shooter fly through. Here are the reasons for using a sophisticated slide show in lieu of a hastliy-visioned fly through that ignores a storyline:
1: In ArchiCAD, the camera tool is rudimentary, making smooth fly-throughs impossible.
2: High quality large images - full screen, fully detailed images that inform and satisfy. Stop and review details... 1024x768....
3: Control: pausing and captioning communicate the story in a friendly and sedate manner - more like the actual building experience.
4: Professionalism: a properly edited and considered slide show story speaks to all viewers instead of alienating those who dislike video games. You will note the absence of an ArchiCAD shotgun object in the library.
There are several simple slide show utilities - my favorite is mac only: Still Life.
I know that this method is more complex than making a first person shooter fly through. Here are the reasons for using a sophisticated slide show in lieu of a hastliy-visioned fly through that ignores a storyline:
1: In ArchiCAD, the camera tool is rudimentary, making smooth fly-throughs impossible.
2: High quality large images - full screen, fully detailed images that inform and satisfy. Stop and review details... 1024x768....
3: Control: pausing and captioning communicate the story in a friendly and sedate manner - more like the actual building experience.
4: Professionalism: a properly edited and considered slide show story speaks to all viewers instead of alienating those who dislike video games. You will note the absence of an ArchiCAD shotgun object in the library.
Dwight Atkinson
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