2012-04-09 06:51 PM - last edited on 2023-05-11 12:06 PM by Noemi Balogh
2012-05-01 08:08 AM
2012-05-01 08:17 AM
2012-05-01 09:50 AM
sdb wrote:
How did you import it and are you able to change the materials in the imported object's parameter settings?
2012-05-01 10:17 AM
Matthew wrote:I'll still work on it but i didnt get the answer
Three possibilities that occur to me:
If the import is 3ds the ambient light parameters for the internally defined materials are probably set to 0.00. I don't know why this happens but I get it consistently when importing from SketchUp.
If you are rendering in Lightworks it may be that the LightWorks material doesn't match the OpenGL.
You don't have the scene lit (ie no sun object in LW).
2012-05-03 12:15 PM
2012-12-06 10:48 AM
2012-12-11 06:59 PM
Anne wrote:Under the Object's Default Settings dialog box, try checking "Use Object's Materials" if you haven't already. It may or may not work.
So it is only in the model the problem is.
I've tried to empty the cash, and remove the object I made, add it to the library again. Reload several times. Remove the object from the model. Change the material on the object. But it's still grey.
Help would be greatly appreciated.
2012-12-11 07:11 PM
2013-01-01 12:47 PM