I implemented in my addon the method shown in the maze generator part 3
tutorial of the API blog. I have several dialogs in my addon so I tried
implementing a set of settings and preferences handling for each of my
dialogs and palettes.However this d...
When using walls, colums etc in AC the tool stays active after you
finish your input. Is it possible to get this behaviour for an addon?I
have a palette with an icon that let me place a text element, but i have
to reclick the icon for each new text e...
Hi, I Can't figure out how to use fonts with the API.I have a dialog
with a font popup, then try to use the selected font to create a text
element. element.text.font is of type short, but I can't figure out how
to retreive a short value from the font...
Hi, My office decided to switch from mac to pc so I have to recompile
all my addons. With a few minor tweaks i got my first one to compile in
visual studio but can't load it in Archicad.the extension manager says
'this file is an old addon that can't...
Our office does mainly renovation so we use renovation filters
extensively. While they are very useful the workflow associated with it
is suboptimal to say the least, mainly for two reasons. 1. For a project
which requires replacement of the existing...
Yes, every field in a dialog has to be declared in the grc file. Look at
DG_Test example in the API files. Some articles explain this in the
documentation.
The entry points are explained in the 'anatomy of an addon' paragraph in
the link I posted. An archicad addon doesn't require a Main.cpp to work
it can be named whatever you want. The way you interact with archicad is
either through menus or dialogs,...