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2008-07-19 05:12 PM
2008-07-19 06:06 PM
2008-07-19 07:58 PM
2008-07-19 08:31 PM
Darius_bd wrote:I cannot see that this would be a priority for GS any time soon. A more reasonable workflow is to not expend any effort on LW shaders in AC if your intent is to export to an external renderer, whether it is max, c4d, artlantis or whatever - each of which has more sophisticated (but proprietary and not interchangeable) shader definitions.
PS: So... maybe it can be worked out in a next version? to export to 3ds with lightworks shaders data??
2008-07-19 08:45 PM