2015-05-08 02:13 PM
2015-09-08 09:55 PM
2015-09-09 02:24 AM
Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator
2015-09-09 11:22 AM
2015-09-09 03:24 PM
Marcus_Scott wrote:Can you please explain more ? I don't understand what you mean by" huge textures " and how to change them?
We had a similar issue here in the UK with a client and it was caused by a huge texture 27000x4000 pixels in the ArchiCAD model. If we removed it or used one of the standard ArchiCAD textures it worked. Perhaps this is the same issue with your ArchiCAD model?
2015-09-10 02:19 PM
iArchicad wrote:You will need to look at the Surfaces used in the project: open the Attribute Manager, set to Surfaces, you will see a check mark next to the used Surfaces, if they have a Texture it will be listed in the Texture column. Then open the Surface Settings dialog box, change the Engine Settings to OpenGL, and check the size of the associated Texture in the Texture panel for each Surface used in the model (the size in pixels is above the Texture image on the right in parentheses).Marcus_Scott wrote:Can you please explain more ? I don't understand what you mean by" huge textures " and how to change them?
We had a similar issue here in the UK with a client and it was caused by a huge texture 27000x4000 pixels in the ArchiCAD model. If we removed it or used one of the standard ArchiCAD textures it worked. Perhaps this is the same issue with your ArchiCAD model?
My building is made with aluminum and chrome and grass .. If that helps.