2005-06-20 05:26 PM - last edited on 2023-05-30 10:09 AM by Rubia Torres
2005-06-20 09:30 PM
2019-01-17 06:34 PM
2020-04-14 02:40 AM
2020-04-14 03:14 AM
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2020-04-29 02:57 AM
Ignacio wrote:The only workaround I could think of is that you have a mesh set to “Top Surface Only” to cast a shadow on everything below grade. Instead of bits and pieces of shadow, you will have everything covered in shadows, no as clean as the white model but might be acceptable.
There is no tandem workaround for getting rid of the shadows below ground level, and one must forget about shadows above grade when also showing below-grade, right?
2020-04-30 05:46 AM
[Other than making two elevation drawings with different settings, from duplicate markers in order to check-uncheck shadows, and joining them in the layout. A bit too much.]What I do if I want shadows on the Elevation drawing is to generate a straight on 3D view of the side you want, marquee the view and copy just the shadows without outlines. I then paste it onto the Elevation, move them over to the side enough to clear the elevation. I then group the shadows, delete the ones below grade and then move them back. The problem with this approach is that the shadows are static and you will have to repeat this if you change the model. It gets fairly quick once you have done it a few times.
If there is none: I wish there were masking fills, to overlay and modify the colors below adding-subtracting-multiplying-etc. colors.