2006-02-21 07:40 PM - last edited on 2023-05-31 10:18 AM by Rubia Torres
2006-02-26 09:58 AM
Peter wrote:In principle, the GDL script should be written so as to preclude any invalid values. Unfortunately this is not always easy to do.
Seiss,
I was thinking about your question and decided that,
in effect, there is a way to get the error to display as soon
as you enter an invalid value in the settings dialog without
having to go to the 3D widow or the section/elevation window
to find out if you have entered an invalid value.
In the settings dialog select the preview to be the 3D view.
Immediately after you enter an invalid value in a parameter,
you will get the error message because the 3D script
has to run to display the 3D preview.
This, of course, does not help in finding out what the "valid" values are.
Peter Devlin
2006-02-27 08:03 PM
Seiss wrote:It is like trying to crank a car. You don't know it won't crank untill you have first turned the key.
PETER -
Why does the script have to be run before the user is notified that he has committed an error?