2005-02-15 08:39 PM - last edited Friday by Molinda Prey
2005-02-15 09:32 PM
2005-02-15 10:49 PM
2005-02-16 01:04 AM
2005-02-16 07:39 PM
2005-04-14 05:01 AM
2013-06-24 11:19 AM
Link wrote:G'day Link,
That's a different type of fill. In fact it is a 3D Hatch and you will need to select the wall in 3D and go to Edit>Align 3D Texture...
Make sure you view it at an angle because this function has a tendency not to work if you view it too 'straight on'.
Cheers,
Link.
2013-06-30 06:59 AM
2013-06-30 12:44 PM
David wrote:Hi David,
There is an easier way to align brick courses with the base of a wall.
Simply open the log details (in the wall dialogue) and check the box which says align with wall.
Make this the default.
Then every wall hatching will start from the base of the wall.
Be careful with the brick textures though as some of the INT textures start with half a brick. Most of these have been changed in the Australian version
2013-06-30 01:57 PM
Daniel wrote:Daniel,Link wrote:G'day Link,
That's a different type of fill. In fact it is a 3D Hatch and you will need to select the wall in 3D and go to Edit>Align 3D Texture...
Make sure you view it at an angle because this function has a tendency not to work if you view it too 'straight on'.
Cheers,
Link.
I know you wrote this a few years ago now but I'm now having trouble with it. I am trying to align the vectorial fill used in a material definition with the edge of the plane this fill is covering in an elevation. I can't find the 'Align 3D texture' in the Edit menu, when I have selected the wall in the 3D window. The texture on the wall looks fine, bur the vectorial fill that shows in the elevation doesn't....
Cheers
Daniel