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GDL
About building parametric objects with GDL.

GDL object with option

needretail
Participant

I´m trying to make a object like "2 in 1". Want to be able to have an "on and off" function i.e. that you can chosse whether a part sholud be visible or not. How do I achieve this?

Apple M1 - AC26
7 REPLIES 7
cuba
Advocate
Add a boolean parameter "switch" 
Replace the line text2.... by the part you want to show in option 1 and 2
 
2d script =
 
IF switch THEN
      text2 0,0,"switch = on"
  ELSE
      text2 0,0,"switch = off"
ENDIF
Apple M1 Max 32 GB Ventura
AC27
Barry Kelly
Moderator

@needretail 

You have labelled your post as "Library Part Maker".

I don't think library part maker can do this.

 

Or are you looking for a solution using Library Part Maker or are you just scripting in GDL.

Cuba has given you a solution for this.

 

Barry.

 

Also I moved this post to the GDL forum.

One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

Thanks for the answer! The object that u sent i couldnt open...? and I can´t find the line text2... in my script.

Could you pls give me more information?

Apple M1 - AC26

Which AC version are you using?

Replace the text2 line with your script.

Apple M1 Max 32 GB Ventura
AC27

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AC26

Apple M1 - AC26

What cuba was suggesting is to create a boolean parameter called "switch' or "show_object" - call it what you want.

Then in your 2D and/or 3D scripts you can say ...

 

IF switch = 1 THEN
      ........ !!add your object script here - it will run if the switch is on
  ELSE
      END !!this will show nothing when the switch is off
ENDIF

 

Barry.

One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11