building material in the 2D-script
Anonymous
Not applicable
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
2021-04-20
06:06 PM
- last edited on
2021-09-14
09:16 AM
by
Noemi Balogh
2021-04-20
06:06 PM
Hi,
we want to do a graphic override of our GDL-objects. Now we got the problem, that we can't choose which part of the GDL-object we want to override (same like composit walls). Is it possible to get a pen out of the graphic override combinations or have I to script my own model view option?
The customer want first to deconstruct all the GDL-objects and use the graphic override combinations, but the problem is there, that I haven't any building materilas in my 2D-script... It isn't possible too in the 2D-symobl to chosse a fill with the building material (cut fill - building material).
Thank you for your ideas;)
we want to do a graphic override of our GDL-objects. Now we got the problem, that we can't choose which part of the GDL-object we want to override (same like composit walls). Is it possible to get a pen out of the graphic override combinations or have I to script my own model view option?
The customer want first to deconstruct all the GDL-objects and use the graphic override combinations, but the problem is there, that I haven't any building materilas in my 2D-script... It isn't possible too in the 2D-symobl to chosse a fill with the building material (cut fill - building material).
Thank you for your ideas;)
Labels:
- Labels:
-
Library (GDL)
1 REPLY 1

Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
2021-04-20 06:38 PM
2021-04-20
06:38 PM
Second question: yes. Example:
n = REQUEST ("Name_of_building_material", bm_01, bm_name) n = REQUEST{2} ("Building_Material_info", bm_name, "gs_bmat_cutFill_properties", fill_index, fill_pen, fill_bg_pen) poly_x = 1 poly_y = 1 PEN L_ FILL fill_index POLY2_B 5, 7, fill_pen, fill_bg_pen, - poly_x / 2, - poly_y / 2, 1, poly_x / 2, - poly_y / 2, 1, poly_x / 2, poly_y / 2, 1, - poly_x / 2, poly_y / 2, 1, - poly_x / 2, - poly_y / 2, -1
Jochen Suehlo . AC12-28 . MAC OSX 14.4 . WIN11
GDL object creation: b-prisma.de
GDL object creation: b-prisma.de