My problem is when I made simple object in Archicad and save it like .3ds to open and render in Maxwell, than I put bumped texture (stone,brick...) on the object and when render finished I just see one ugly colour, it wasnt recognized bumped texture.
Than I import in scene Maxwell library object, for example a cube. And after rendering material on that cube, its perfect and normal everyhing.
Than I tried in 3ds max (with maxwell render plugin), and again the same problem with render bump materials.
Anybody who had some similar problems? It seems that something is wrong with archicad objects with materials, maybe invisible mixing or what...?