Canted wall w/ window workaround
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2005-11-22
08:20 PM
- last edited on
2023-05-24
12:48 PM
by
Rubia Torres
Originally, I used a canted wall and found that it's reference wall's windows were only appearing as openings.. So then I copied the reference wall and saved it as a GDL, went into the 3d script and added the cant angle to ROTX. There are two prompts for ROTX, so I tried adding the angle to both. What I end up with is a perpendicular wall w/ a canted window....exactly the opposite problem of what I started out with, and still not right. Any advice for me? I'm new to this GDL stuff... perhaps I'm modifying the wrong line in the script?
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2005-11-22 09:16 PM
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2005-11-22 09:54 PM
also, the resulting model... a straight wall w/ a canted window.
and an image of the condition that I'm working with.
But it seems like I'm only able to post one attachment at a time.
Thanks,
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2005-11-22 09:56 PM
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2005-11-22 09:57 PM
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2005-11-22 09:59 PM
So far, it's been modeled using the canted wall in Wall Accessories. But the windows from the reference wall do not show up.
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2005-11-23 03:45 PM
jackie wrote:this is the normal behaviour. (of course it is not nice)
the condition in question...
So far, it's been modeled using the canted wall in Wall Accessories. But the windows from the reference wall do not show up.
but there is a solution for the problem:
make a small wall just for the window and place it on the position of the hole, put the window in and you will see your window in the hole. but it is not rotated like the wall.
put a rotx ... command at the beginning of the window's 3d skript and it should work. (maybe there will be problems, if a del top command is used in the script)
hope it helps
best regards, gerd
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2005-11-23 06:32 PM
One more question... It seems like there is only one material choice for canted walls. Is there a way to designate different materials for the two sides and ends?
thanks again,
jackie

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2005-11-23 09:35 PM
Not elegant in plan, but fine in 3D.
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2005-11-29 03:48 PM