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Door Textures Rotated 90 degrees

MLWheeler
Booster

Can we have a conversation about this? Seems like it's been an issue for over 10 years with no obvious answers to fix.

 

I am using AC25 library doors (In AC25 Solo), one pocket, one hinged -- both doors have the texture rotated 90 degrees. 

 

texture example.png

 

Also same behaviour for architrave - texture runs perpendicular to material direction.

 

My room has vertical timber acoustic panelling for which I have set up custom surface, material and composites for walls; however, when I apply the surface to my doors, it displays perpendicular to the walls. 

As others have said before, yes, I could setup a duplicate surface and rotate it 90 degrees, but is this really the best solution to this issue? What am I missing?

 

Thanks

 

Marcus

UKI v.25 & 26 Solo - Windows 10
20 REPLIES 20

Thanks @AllanP 

Yes, the VERT/COOR commands control the texture mapping.

The problem is you need to edit the default Graphisoft Library objects to fix it.

That is not a recommended (and sometimes not easy) task to to.

 

Barry.

One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
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