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alemanda
Expert

GLOB_WORLD_ORIGO_OFFSET_X & Y

Hi guys,
Is there any particular trick to get the right values of the GLOB_WORLD_ORIGO_OFFSET X & Y values?

I open an empty document.
I create a new object to draw a small cross and to have the coordinate of the intersection point of the cross, but if I want the coords values respect to the user origin I don't get the correct values (glob_world_origo_offset_x and glob_world_origo_offset_y are equal to zero).
Can anyone help me please?
eng. Alessandro Mandala - Italy
AC27 latest hotfix
Win 11 Pro 64bit
Ultra 9 275HX 64GB GeForce RTX 5070ti
1 Reply 1
Anonymous
Not applicable
I'm not an expert on the world origin stuff. There have been some discussions on this though. You should try a search. But...

You say you want the part to report the offset relative to the user origin? AFAIK this is not possible. The user origin is the temporary location set by the shift/option method. Perhaps you mean the project origin. (This is the default zero point that the entire model is built to.) This is available in GDL from the SYMB_POS_X, etc. variables.

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