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How to map a circular material

Does any have any pointers for curved material mapping? Say on a tube curving for railing
20 REPLIES 20
Mario Sacco
Expert
SenecaDesignLLC wrote:
Does any have any pointers for curved material mapping? Say on a tube curving for railing
Post an image please.
MacBook M1 Max 64GB- OS X 12.2.1 - Archicad 27
https://www.archiradar.it/en/
Barry Kelly
Moderator
SenecaDesignLLC wrote:
Does any have any pointers for curved material mapping? Say on a tube curving for railing
Have you tried looking at the COOR command?

Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
Thats what I have been using, i get close using method 4+256 but I have tried each method and so may different position locations, I dont have any issues with straight stuff lol here is a picture. the first one shows the bottom rail where the material changes direction, and the second shows what the material looks like by the time it reaches the top of the rail.
rail material.jpg
Mario Sacco
Expert
You will never have a correct map using Tube.
You must create the tube with VERT, EDGE, PGON
MacBook M1 Max 64GB- OS X 12.2.1 - Archicad 27
https://www.archiradar.it/en/
I see, well looks like I have my coding in for me then ha ha thank you so much for your wisdom, it is greatly appreciated.
I got it to work with the tube and 4+256

EDIT:

i have lied, it works but is still distorted on the top and bottom of flat surfaces.. lamesauce
Mario Sacco
Expert
SenecaDesignLLC wrote:
I got it to work with the tube and 4+256
I tried 4+256 with tube. It doesn't work to me. Where did you find this 256 mask?
Screen Shot 2015-11-10 at 19.35.49.png
MacBook M1 Max 64GB- OS X 12.2.1 - Archicad 27
https://www.archiradar.it/en/
mariosmic wrote:
SenecaDesignLLC wrote:
I got it to work with the tube and 4+256
I tried 4+256 with tube. It doesn't work to me. Where did you find this 256 mask?
It only partially works, at least that i am getting to work. I think you are correct with tube not being able to make it work
mariosmic wrote:
SenecaDesignLLC wrote:
I got it to work with the tube and 4+256
I tried 4+256 with tube. It doesn't work to me. Where did you find this 256 mask?
I am also only using 4+256 on curved tubes, I use box method for the tube when its straight