2012-10-16 04:11 PM
2012-10-17 08:43 AM
2012-10-24 04:13 PM
2012-10-24 04:35 PM
2012-10-25 07:41 AM
MOS3JOKER wrote:
Ok, I created a new object by opening the built in one and saving it as a new one, like you said and drew the new marker head on the "2D Symbol" button. But on the "2D View" button, it still shows the regular built-in marker and I can't draw on that window.
2012-10-25 06:20 PM
rocorona wrote:I see, well, looks like there's no way I'm gonna be able to do this without knowing how to script in GDL. I wish this was more simple, like using the complex profile tool... just draw the marker you want and that's it...MOS3JOKER wrote:
Ok, I created a new object by opening the built in one and saving it as a new one, like you said and drew the new marker head on the "2D Symbol" button. But on the "2D View" button, it still shows the regular built-in marker and I can't draw on that window.
If a GDL object has BOTH 2D Symbol (drawing) and 2D View Text (GDL Script) is the latter one that has the predominance. In order to use your drawing you must delete ALL the text from the 2D Script windows