2017-02-21 01:47 AM
2017-02-21 02:22 AM
frame_fill = j1 + 2*j2 + 4*j3 + 8*j4 + 16*j5 + 32*j6 +64*j7In particular "j4" needs to be on to use the user origin.
where j1, j2, j3, j4 j5, j6, j7 can be 0 or 1.
j1 (1): contour only
j2 (2): fill only
j3 (4): close an open polygon
j4 (8): local fill orientation
j5 (16): global fill origin (effective only if j4 is set)
j6 (32): fill in cut category (distinctive with j7, drafting category if none is set)
j7 (64): fill in cover category (distinctive with j6, drafting category if none is set)
2017-02-21 08:33 AM
2017-02-21 08:57 AM
2017-02-21 12:08 PM
2017-02-22 01:43 AM