Is it possible to align the texture of a material on a 2D view ? Or do we really need to achieve this only over the 3D window ?
On a 2D view we could at least set the origin point of the texture according to helpline. In the 3D view you would have to build and position an object to snap to a point to achieve the same result. Quite cumbersome in my opinion.
Hopefully somebody proof me wrong !
regards,
Sergio